4D Publish | Tips for small file sizes


Enable Render Instancing

Although we just mentioned this, it is worth stating again. For optimal results, and small file sizes, you should check “Render Instances” where ever it is found on your objects. This setting can be found on MoGraph Cloner, Array, Instance Object and possibly other objects also. By enabling this setting it will create an instance of the geometry in the PRC file and reference it for each instance of the object in the scene. If this option is disabled then it will create duplicate geometry within the file itself leading to very large files if the scene contains a lot of clones or instances.