MegaScans

https://www.plugins4d.com/megascans

Overview

Support for Quixel MegaScans. By putting all your downloaded MegaScans into a folder you can use this plugin to easily browse and load in your MegaScan objects into C4D.


Getting Started

  1. Set the file path to your megascans in Preferences->Plugins 4D->MegaScans
  2. Open up the Plugins4D->MegaScans dialog
  3. Double click on a scan to load it into C4D.
  4. If any materials are black in the 3D Viewport then press Reload All Textures.

Set Folder In Preferences

Set the folder location where you have unzipped all your Quixel MegaScan objects. This folder will be used by the Content View to scan for all your mega scan objects and textures.


Megascans Content View

Right Click Menu


Mega Scan Object

JSON File

The path to the JSON file for this MegaScan Object.

Editor Mesh

A Drop Down with all the available level of detail meshes for this object. The one selected will be used in the editors 3D View.

Editor Material Resolution

A Drop Down with all the available material resolutoins for this object. The one selected will be used in the editors 3D View.

Render Mesh

A Drop Down with all the available level of detail meshes for this object. The one selected will be used during rendering.

Render Material Resolution

A Drop Down with all the available material resolutoins for this object. The one selected will be used during rendering.


Mega Scans Tag

A MegaScan Tag makes it easier to link textures up to materials in c4d standard materials, nodes as well as other rendering engines.

Watch the following video https://vimeo.com/31576906 for more info.