Project Image
Quick Start
- Create a Sphere (or use any other polygon object)
- Make sure it editable
- Open the Material View
- With the Polygon Object selected the UVs will display in the Material View
- Right click on the UVs
- Select New Material (a color channel is automatically added)
- Right Click and select “Paint All” to ensure the material is ready to be painted on.
- Create a canvas
- Design your canvas with shapes or simply set a background image for it
- Enable Transparent Background on the Object tab of the Canvas if you need to
- Switch to the Viewport tab of the canvas
- Press “Display in Viewport”
- Lower the Opacity so you can see through it
- Position the canvas over sphere
- Press the Project Image button
- If you projected onto the top of the sphere it will have seams. Press the “Bleed” button next to the Project Image button to remove the seams from the model.
- On the canvas viewport tab press “Clear Viewport” to remove the canvas.
Painting with a Canvas
Additional Steps for Painting with Brushes
- Make sure the canvas is still in the viewport
- Select the “Paint Brush Standard” tool
- Make sure you have the Sphere (or Polygon Object) selected in the Object Manager.
- Start painting by clicking and dragging in the viewport where the canvas is over the sphere
- It will project the paint down onto the model.
- If you see no painting make sure to enable the materials for painting by right clicking on the material in the Material View and choosing Paint All.